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Rimgaudas Jurkaitis

Building beautiful digital experiences with code

Projects

BackendService in Golang image

BackendService in Golang

Simple Go HTTP service that publishes and streams topic messages through one endpoint.

Go Backend HTTP
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Internet speedtest in C image

Internet speedtest in C

Tests download and upload speed to the nearest server.

C Networking CLI
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my_ls in C image

my_ls (C)

A custom implementation of the Unix `ls` command written in C. This project replicates core directory listing functionality, handling file metadata and basic flags while demonstrating low-level systems programming.

C Systems CLI
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C image

My Mastermind (C)

A console implementation of the classic Mastermind game written in C. The game uses digits (0–8) as piece identifiers. Your objective is to guess the secret 4-digit code within a limited number of rounds.

C
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The Last of Z image

The Last of Z

Step into the rotting flesh of a parasite-infected zombie in this chilling 2D horror platformer. Eat all humans!

Unity GameDev C# 2D
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My Printf in C image

My Printf (C)

A lightweight custom implementation of the standard printf function written in C. Handles formatted output, variadic arguments, and multiple format specifiers while replicating core functionality of the C standard library.

C
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Bubly Clusters image

Bubly Clusters

You’ve crash-landed on a bizarre alien planet dominated by strange living bubbles. Beautiful yet unpredictable, they hold valuable resources — but danger lurks everywhere. The planet’s natives see you as an intruder and will hunt you down. Choose wisely, scavenge carefully, and survive. Made in GameMaker Studio for Global Game Jam 2025.

GameMaker Studio 2D
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Doom Upon image

Doom Upon

Made for GBJam 12 in 10 days. In this turn-based RPG-style battle simulator, you play as a holy knight on a quest to purge evil from an eldritch castle. Fight your way through horrifying hell creatures and save the world.

GameMaker Studio 2D
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